Greetings!
I'm a Dutch game designer with a deep-rooted passion for every aspect of game design. Proficient in a wide range of software such as
Adobe, Maya, Blender, Unity, Unreal, Ableton, and FL Studio, I possess a diverse skill set that spans across game design, web development, 3D art,
video editing, sound design, light CSS programming, and UI/UX design. Throughout my career, I have been recognized for my talents, receiving several
art awards during my high school years and securing the esteemed Saxion Best Game Award during the 4th term. However, my love for gaming extends beyond
professional achievements, as I am an avid gamer who actively participates in competitive play. What truly sets me apart is my unwavering commitment to
originality and creativity. In my game design process, I strive for perfection, investing relentless effort to create polished and refined experiences.
I specialize in crafting horror games with minimal UI and simple controls, employing a unique design approach that relies on immersive player guidance
without explicit messages or dialogue. Additionally, I am highly skilled in developing narrative-driven games that captivate players and transport them
into rich storytelling experiences. As you explore my portfolio, you'll witness my dedication to pushing the boundaries of game design and my relentless
pursuit of excellence. I invite you to join me on this journey as we embark on a world of interactive storytelling, immersive gameplay, and unforgettable
adventures.